Skip to main content

Class: DepthMeshOptions

Defined in: src/depth/DepthOptions.ts:4

Constructors​

Constructor​

new DepthMeshOptions(): DepthMeshOptions

Returns​

DepthMeshOptions

Properties​

colliderUpdateFps​

colliderUpdateFps: number = 5

Defined in: src/depth/DepthOptions.ts:20


depthFullResolution​

depthFullResolution: number = 160

Defined in: src/depth/DepthOptions.ts:23


depthMeshUpdateFps​

depthMeshUpdateFps: number = 0

Defined in: src/depth/DepthOptions.ts:22

FPS cap for depth mesh geometry updates. 0 = update every frame.


enabled​

enabled: boolean = false

Defined in: src/depth/DepthOptions.ts:5


ignoreEdgePixels​

ignoreEdgePixels: number = 3

Defined in: src/depth/DepthOptions.ts:24


opacity​

opacity: number = 1.0

Defined in: src/depth/DepthOptions.ts:14


patchHoles​

patchHoles: boolean = false

Defined in: src/depth/DepthOptions.ts:11


patchHolesUpper​

patchHolesUpper: boolean = false

Defined in: src/depth/DepthOptions.ts:12


renderShadow​

renderShadow: boolean = false

Defined in: src/depth/DepthOptions.ts:9


shadowOpacity​

shadowOpacity: number = 0.25

Defined in: src/depth/DepthOptions.ts:10


showDebugTexture​

showDebugTexture: boolean = false

Defined in: src/depth/DepthOptions.ts:7


updateFullResolutionGeometry​

updateFullResolutionGeometry: boolean = false

Defined in: src/depth/DepthOptions.ts:19


updateVertexNormals​

updateVertexNormals: boolean = false

Defined in: src/depth/DepthOptions.ts:6


useDepthTexture​

useDepthTexture: boolean = false

Defined in: src/depth/DepthOptions.ts:8


useDownsampledGeometry​

useDownsampledGeometry: boolean = true

Defined in: src/depth/DepthOptions.ts:17


useDualCollider​

useDualCollider: boolean = false

Defined in: src/depth/DepthOptions.ts:15