Class: Input
Defined in: src/input/Input.ts:42
Holds physical input sources and samples their current state each frame.
Constructors
Constructor
new Input():
Input
Returns
Input
Properties
activeControllers
activeControllers:
ActiveControllers
Defined in: src/input/Input.ts:61
controllerGrips
controllerGrips:
Group<Object3DEventMap>[] =[]
Defined in: src/input/Input.ts:45
controllers
controllers:
Controller[] =[]
Defined in: src/input/Input.ts:44
controllersEnabled
controllersEnabled:
boolean=true
Defined in: src/input/Input.ts:53
gamepadController
gamepadController:
GamepadController
Defined in: src/input/Input.ts:52
gazeController
gazeController:
GazeController
Defined in: src/input/Input.ts:50
hands
hands:
XRHandSpace[] =[]
Defined in: src/input/Input.ts:46
headGestures?
optionalheadGestures:HeadGestureRecognition
Defined in: src/input/Input.ts:48
Completed head gestures, when enabled before initialization.
leftController?
optionalleftController:Controller
Defined in: src/input/Input.ts:62
listeners
listeners:
Map<any,any>
Defined in: src/input/Input.ts:54
mouseController
mouseController:
MouseController
Defined in: src/input/Input.ts:51
options
options:
Options
Defined in: src/input/Input.ts:43
pivotsEnabled
pivotsEnabled:
boolean=false
Defined in: src/input/Input.ts:49
reticles
reticles:
Reticles
Defined in: src/input/Input.ts:64
rightController?
optionalrightController:Controller
Defined in: src/input/Input.ts:63
Methods
addObject()
addObject(
obj):void
Defined in: src/input/Input.ts:193
Adds an object to both controllers by creating a new group and cloning it.
Parameters
obj
The object to add to each controller.
Returns
void
addReticles()
addReticles():
void
Defined in: src/input/Input.ts:219
Adds reticles to the controllers and scene, with initial visibility set to false.
Returns
void
bindKeyDown()
bindKeyDown(
event):void
Defined in: src/input/Input.ts:421
Parameters
event
(event) => void
Returns
void
bindKeyUp()
bindKeyUp(
event):void
Defined in: src/input/Input.ts:427
Parameters
event
(event) => void
Returns
void
bindListener()
bindListener(
listenerName,listener):void
Defined in: src/input/Input.ts:333
Binds a listener to both controllers.
Parameters
listenerName
keyof ControllerEventMap
Event name
listener
(event) => void
Function to call
Returns
void
bindSelect()
bindSelect(
event):void
Defined in: src/input/Input.ts:396
Binds an event listener to handle 'select' events for both controllers.
Parameters
event
(event) => void
The event listener function.
Returns
void
bindSelectEnd()
bindSelectEnd(
event):void
Defined in: src/input/Input.ts:388
Binds an event listener to handle 'selectend' events for both controllers.
Parameters
event
(event) => void
The event listener function.
Returns
void
bindSelectStart()
bindSelectStart(
event):void
Defined in: src/input/Input.ts:380
Binds an event listener to handle 'selectstart' events for both controllers.
Parameters
event
(event) => void
The event listener function.
Returns
void
bindSqueeze()
bindSqueeze(
event):void
Defined in: src/input/Input.ts:417
Parameters
event
(event) => void
Returns
void
bindSqueezeEnd()
bindSqueezeEnd(
event):void
Defined in: src/input/Input.ts:413
Binds an event listener to handle 'squeezeend' events for both controllers.
Parameters
event
(event) => void
The event listener function.
Returns
void
bindSqueezeStart()
bindSqueezeStart(
event):void
Defined in: src/input/Input.ts:405
Binds an event listener to handle 'squeezestart' events for both controllers.
Parameters
event
(event) => void
The event listener function.
Returns
void
defaultOnConnected()
defaultOnConnected(
event):void
Defined in: src/input/Input.ts:286
Parameters
event
ControllerEvent
Returns
void
defaultOnDisconnected()
defaultOnDisconnected(
event):void
Defined in: src/input/Input.ts:301
Parameters
event
ControllerEvent
Returns
void
defaultOnSelectEnd()
defaultOnSelectEnd(
event):void
Defined in: src/input/Input.ts:268
Default action to handle the end of a selection, setting the selecting state to false.
Parameters
event
ControllerEvent
Returns
void
defaultOnSelectStart()
defaultOnSelectStart(
event):void
Defined in: src/input/Input.ts:259
Default action to handle the start of a selection, setting the selecting state to true.
Parameters
event
ControllerEvent
Returns
void
defaultOnSqueezeEnd()
defaultOnSqueezeEnd(
event):void
Defined in: src/input/Input.ts:280
Parameters
event
ControllerEvent
Returns
void
defaultOnSqueezeStart()
defaultOnSqueezeStart(
event):void
Defined in: src/input/Input.ts:274
Parameters
event
ControllerEvent
Returns
void
disableController()
disableController(
controller):void
Defined in: src/input/Input.ts:560
Parameters
controller
Controller
Returns
void
disableControllers()
disableControllers():
void
Defined in: src/input/Input.ts:565
Returns
void
disableGazeController()
disableGazeController():
void
Defined in: src/input/Input.ts:534
Returns
void
dispatchEvent()
dispatchEvent(
event):void
Defined in: src/input/Input.ts:364
Parameters
event
ControllerEvent
Returns
void
dispose()
dispose():
void
Defined in: src/input/Input.ts:581
Returns
void
enableController()
enableController(
controller):void
Defined in: src/input/Input.ts:554
Parameters
controller
Controller
Returns
void
enableControllers()
enableControllers():
void
Defined in: src/input/Input.ts:577
Returns
void
enableGazeController()
enableGazeController():
void
Defined in: src/input/Input.ts:529
Returns
void
enablePivots()
enablePivots():
void
Defined in: src/input/Input.ts:206
Creates a pivot point for each hand, primarily used as a reference point.
Returns
void
get()
get(
id):Object3D
Defined in: src/input/Input.ts:185
Retrieves the controller object by its ID.
Parameters
id
number
The ID of the controller.
Returns
The controller with the specified ID.
getFrame()
getFrame():
InteractionFrameInput
Defined in: src/input/Input.ts:456
Returns the complete physical source state sampled this frame.
Returns
InteractionFrameInput
init()
init(
__namedParameters):void
Defined in: src/input/Input.ts:80
Initializes physical input sources. Only called by Core.
Parameters
__namedParameters
options
renderer
systemsGroup
XRSystems
Returns
void
sampleSources()
sampleSources():
void
Defined in: src/input/Input.ts:444
Samples current controller, button, and direct-touch state.
Returns
void
setReticleConfigurer()
setReticleConfigurer(
configurer):void
Defined in: src/input/Input.ts:240
Sets a configuration callback for reticles (such as upgrading to WebGPU materials) and immediately applies it to all existing reticles.
Parameters
configurer
(reticle) => void
Returns
void
unbindKeyDown()
unbindKeyDown(
event):void
Defined in: src/input/Input.ts:433
Parameters
event
(event) => void
Returns
void
unbindKeyUp()
unbindKeyUp(
event):void
Defined in: src/input/Input.ts:438
Parameters
event
(event) => void
Returns
void
unbindListener()
unbindListener(
listenerName,listener):void
Defined in: src/input/Input.ts:346
Parameters
listenerName
keyof ControllerEventMap
listener
(event) => void
Returns
void