Class: MeshDetector
Defined in: src/world/mesh/MeshDetector.ts:14
Extends
Constructors
Constructor
new MeshDetector():
MeshDetector
Defined in: node_modules/@types/three/src/core/Object3D.d.ts:98
This creates a new Object3D object.
Returns
MeshDetector
Inherited from
Properties
isXRScript
isXRScript:
boolean=true
Defined in: src/core/Script.ts:54
Inherited from
threeMeshToXrMesh
threeMeshToXrMesh:
Map<DetectedMesh,SimulatorMesh|XRMesh>
Defined in: src/world/mesh/MeshDetector.ts:22
ux
ux:
UX
Defined in: src/core/Script.ts:53
Inherited from
xrMeshToThreeMesh
xrMeshToThreeMesh:
Map<SimulatorMesh|XRMesh,DetectedMesh>
Defined in: src/world/mesh/MeshDetector.ts:21
dependencies
readonlystaticdependencies:object
Defined in: src/world/mesh/MeshDetector.ts:15
options
options: typeof
MeshDetectionOptions=MeshDetectionOptions
renderer
renderer: typeof
WebGLRenderer=THREE.WebGLRenderer
Methods
dispose()
dispose():
void
Defined in: src/core/Script.ts:196
Called when the script is removed from the scene. Opposite of init.
Returns
void
Inherited from
init()
init(
__namedParameters):void
Defined in: src/world/mesh/MeshDetector.ts:52
Initializes an instance with XR controllers, grips, hands, raycaster, and default options. We allow all scripts to quickly access its user (e.g., user.isSelecting(), user.hands), world (e.g., physical depth mesh, lighting estimation, and recognized objects), and scene (the root of three.js's scene graph). If this returns a promise, we will wait for it.
Parameters
__namedParameters
options
renderer
Returns
void
Overrides
initPhysics()
initPhysics(
physics):void
Defined in: src/world/mesh/MeshDetector.ts:80
Enables depth-aware interactions with physics. See /demos/ballpit
Parameters
physics
Returns
void
Overrides
onHoverEnter()
onHoverEnter(
_controller):boolean|void
Defined in: src/core/Script.ts:155
Called when the controller starts hovering over this object with reticle.
Parameters
_controller
An XR controller.
Returns
boolean | void
Whether the event was handled. If true, the event will not bubble up.
Inherited from
onHoverExit()
onHoverExit(
_controller):boolean|void
Defined in: src/core/Script.ts:161
Called when the controller hovers over this object with reticle.
Parameters
_controller
An XR controller.
Returns
boolean | void
Whether the event was handled. If true, the event will not bubble up.
Inherited from
onHovering()
onHovering(
_controller):boolean|void
Defined in: src/core/Script.ts:167
Called when the controller hovers over this object with reticle.
Parameters
_controller
An XR controller.
Returns
boolean | void
Whether the event was handled. If true, the event will not bubble up.
Inherited from
onKeyDown()
onKeyDown(
_event):void
Defined in: src/core/Script.ts:110
Called on keyboard keypress.
Parameters
_event
Event containing .code to read the keyboard key.
Returns
void
Inherited from
onKeyUp()
onKeyUp(
_event):void
Defined in: src/core/Script.ts:111
Parameters
_event
Returns
void
Inherited from
onObjectGrabbing()
onObjectGrabbing(
_event):void
Defined in: src/core/Script.ts:187
Called every frame a hand is grabbing this object.
Parameters
_event
Returns
void
Inherited from
onObjectGrabEnd()
onObjectGrabEnd(
_event):void
Defined in: src/core/Script.ts:191
Called when a hand stops grabbing this object.
Parameters
_event
Returns
void
Inherited from
onObjectGrabStart()
onObjectGrabStart(
_event):void
Defined in: src/core/Script.ts:183
Called when a hand starts grabbing this object (touching + pinching).
Parameters
_event
Returns
void
Inherited from
onObjectSelectEnd()
onObjectSelectEnd(
_event):boolean|void
Defined in: src/core/Script.ts:149
Called when the controller stops selecting this object the script represents, e.g. View, ModelView.
Parameters
_event
event.target holds its controller.
Returns
boolean | void
Whether the event was handled. If true, the event will not bubble up.
Inherited from
onObjectSelectStart()
onObjectSelectStart(
_event):boolean|void
Defined in: src/core/Script.ts:142
Called when the controller starts selecting this object the script represents, e.g. View, ModelView.
Parameters
_event
event.target holds its controller.
Returns
boolean | void
Whether the event was handled. If true, the event will not bubble up.
Inherited from
onObjectTouchEnd()
onObjectTouchEnd(
_event):void
Defined in: src/core/Script.ts:179
Called when a hand's index finger stops touching this object.
Parameters
_event
Returns
void
Inherited from
onObjectTouching()
onObjectTouching(
_event):void
Defined in: src/core/Script.ts:175
Called every frame that a hand's index finger is touching this object.
Parameters
_event
Returns
void
Inherited from
onObjectTouchStart()
onObjectTouchStart(
_event):void
Defined in: src/core/Script.ts:171
Called when a hand's index finger starts touching this object.
Parameters
_event
Returns
void
Inherited from
onSelect()
onSelect(
_event):void
Defined in: src/core/Script.ts:99
Called whenever pinch / mouse click successfully completes, globally.
Parameters
_event
event.target holds its controller.
Returns
void
Inherited from
onSelectEnd()
onSelectEnd(
_event):void
Defined in: src/core/Script.ts:93
Called whenever pinch / mouse click discontinues, globally.
Parameters
_event
event.target holds its controller
Returns
void
Inherited from
onSelecting()
onSelecting(
_event):void
Defined in: src/core/Script.ts:104
Called whenever pinch / mouse click is happening, globally.
Parameters
_event
Returns
void
Inherited from
onSelectStart()
onSelectStart(
_event):void
Defined in: src/core/Script.ts:87
Called whenever pinch / mouse click starts, globally.
Parameters
_event
event.target holds its controller
Returns
void
Inherited from
onSimulatorStarted()
onSimulatorStarted():
void
Defined in: src/core/Script.ts:79
Returns
void
Inherited from
onSqueeze()
onSqueeze(
_event):void
Defined in: src/core/Script.ts:133
Called whenever gamepad trigger successfully completes, globally.
Parameters
_event
event.target holds its controller.
Returns
void
Inherited from
onSqueezeEnd()
onSqueezeEnd(
_event):void
Defined in: src/core/Script.ts:122
Called whenever gamepad trigger stops, globally.
Parameters
_event
event.target holds its controller.
Returns
void
Inherited from
onSqueezeStart()
onSqueezeStart(
_event):void
Defined in: src/core/Script.ts:117
Called whenever gamepad trigger starts, globally.
Parameters
_event
event.target holds its controller.
Returns
void
Inherited from
onSqueezing()
onSqueezing(
_event):void
Defined in: src/core/Script.ts:127
Called whenever gamepad is being triggered, globally.
Parameters
_event
Returns
void
Inherited from
onXRSessionEnded()
onXRSessionEnded():
void
Defined in: src/core/Script.ts:77
Returns
void
Inherited from
onXRSessionStarted()
onXRSessionStarted(
_session?):void
Defined in: src/core/Script.ts:76
Parameters
_session?
Returns
void
Inherited from
physicsStep()
physicsStep():
void
Defined in: src/core/Script.ts:74
Returns
void
Inherited from
setSimulatorMeshes()
setSimulatorMeshes(
meshes):void
Defined in: src/world/mesh/MeshDetector.ts:208
Injects a set of meshes from the desktop simulator, bypassing the WebXR
frame.detectedMeshes path. Mirrors PlaneDetector.setSimulatorPlanes.
Parameters
meshes
Returns
void
update()
update(
_time?,_frame?):void
Defined in: src/core/Script.ts:68
Runs per frame.
Parameters
_time?
number
_frame?
Returns
void
Inherited from
updateMeshes()
updateMeshes(
_timestamp,frame?):void
Defined in: src/world/mesh/MeshDetector.ts:87
Parameters
_timestamp
number
frame?
Returns
void