Class: SimulatorOptions
Defined in: src/simulator/SimulatorOptions.ts:36
Constructors
Constructor
new SimulatorOptions(
options?):SimulatorOptions
Defined in: src/simulator/SimulatorOptions.ts:106
Parameters
options?
activeEnvironmentIndex?
number = 0
blendingMode?
"normal" | "screen" = 'normal'
defaultHand?
Handedness = Handedness.LEFT
defaultMode?
SimulatorMode = SimulatorMode.USER
deviceCamera?
{ enabled?: boolean; } = ...
deviceCamera.enabled?
boolean = true
environments?
readonly ({ name?: string; scenePath?: string | null; scenePlanesPath?: string | null; videoPath?: string; } | undefined)[] = ...
geminiLivePanel?
{ element?: string; enabled?: boolean; } = ...
geminiLivePanel.element?
string = 'xrblocks-simulator-geminilive'
geminiLivePanel.enabled?
boolean = false
handPosePanel?
{ element?: string; enabled?: boolean; } = ...
handPosePanel.element?
string = 'xrblocks-simulator-hand-pose-panel'
handPosePanel.enabled?
boolean = true
initialCameraPosition?
{ x?: number; y?: number; z?: number; } = ...
initialCameraPosition.x?
number = 0
initialCameraPosition.y?
number = 1.5
initialCameraPosition.z?
number = 0
initialScenePosition?
{ x?: number; y?: number; z?: number; } = ...
initialScenePosition.x?
number = -1.6
initialScenePosition.y?
number = 0.3
initialScenePosition.z?
number = 0
instructions?
{ customInstructions?: readonly ({ description?: string | { }; header?: string | { }; videoSrc?: string; } | undefined)[]; element?: string; enabled?: boolean; showAutomatically?: boolean; } = ...
instructions.customInstructions?
readonly ({ description?: string | { }; header?: string | { }; videoSrc?: string; } | undefined)[] = ...
instructions.element?
string = 'xrblocks-simulator-instructions'
instructions.enabled?
boolean = true
instructions.showAutomatically?
boolean = false
modeToggle?
{ enabled?: boolean; toggleKey?: Keycodes | null; toggleOrder?: { Hands?: SimulatorMode; Navigation?: SimulatorMode; PointerLock?: SimulatorMode; User?: SimulatorMode; }; } = ...
modeToggle.enabled?
boolean = false
modeToggle.toggleKey?
Keycodes | null = ...
modeToggle.toggleOrder?
{ Hands?: SimulatorMode; Navigation?: SimulatorMode; PointerLock?: SimulatorMode; User?: SimulatorMode; } = DEFAULT_MODE_TOGGLE_ORDER
modeToggle.toggleOrder.Hands?
SimulatorMode = SimulatorMode.POINTER_LOCK
modeToggle.toggleOrder.Navigation?
SimulatorMode = SimulatorMode.CONTROLLER
modeToggle.toggleOrder.PointerLock?
SimulatorMode = SimulatorMode.USER
modeToggle.toggleOrder.User?
SimulatorMode = SimulatorMode.POSE
reachAngle?
{ angle?: number; enabled?: boolean; } = ...
Limits the angular cone in front of the user within which controllers can move.
reachAngle.angle?
number = Math.PI
The maximum full cone angle in radians around the camera's forward direction (default is Math.PI, a front hemisphere).
reachAngle.enabled?
boolean = false
reachDistance?
{ enabled?: boolean; leftHandOrigin?: { x?: number; y?: number; z?: number; }; radius?: number; rightHandOrigin?: { x?: number; y?: number; z?: number; }; } = ...
Limits how far each hand controller can travel from the user's shoulder origin.
reachDistance.enabled?
boolean = false
reachDistance.leftHandOrigin?
{ x?: number; y?: number; z?: number; } = ...
The shoulder/chest origin point for the left hand in local camera space.
reachDistance.leftHandOrigin.x?
number = -0.2
reachDistance.leftHandOrigin.y?
number = -0.2
reachDistance.leftHandOrigin.z?
number = 0
reachDistance.radius?
number = 0.75
The maximum distance in meters a controller can move from its origin point.
reachDistance.rightHandOrigin?
{ x?: number; y?: number; z?: number; } = ...
The shoulder/chest origin point for the right hand in local camera space.
reachDistance.rightHandOrigin.x?
number = 0.2
reachDistance.rightHandOrigin.y?
number = -0.2
reachDistance.rightHandOrigin.z?
number = 0
renderToRenderTexture?
boolean = true
simulatorSettingsPanel?
{ element?: string; enabled?: boolean; } = ...
simulatorSettingsPanel.element?
string = 'xrblocks-simulator-settings'
simulatorSettingsPanel.enabled?
boolean = true
stereo?
{ enabled?: boolean; } = ...
stereo.enabled?
boolean = false
Returns
SimulatorOptions
Properties
activeEnvironmentIndex
activeEnvironmentIndex:
number=0
Defined in: src/simulator/SimulatorOptions.ts:49
blendingMode
blendingMode:
"normal"|"screen"='normal'
Defined in: src/simulator/SimulatorOptions.ts:88
defaultHand
defaultHand:
Handedness=Handedness.LEFT
Defined in: src/simulator/SimulatorOptions.ts:52
defaultMode
defaultMode:
SimulatorMode=SimulatorMode.USER
Defined in: src/simulator/SimulatorOptions.ts:51
deviceCamera
deviceCamera:
object
Defined in: src/simulator/SimulatorOptions.ts:79
enabled
enabled:
boolean=true
environments
environments:
SimulatorEnvironment[]
Defined in: src/simulator/SimulatorOptions.ts:38
geminiLivePanel
geminiLivePanel:
object
Defined in: src/simulator/SimulatorOptions.ts:72
element
element:
string='xrblocks-simulator-geminilive'
enabled
enabled:
boolean=false
handPosePanel
handPosePanel:
object
Defined in: src/simulator/SimulatorOptions.ts:68
element
element:
string='xrblocks-simulator-hand-pose-panel'
enabled
enabled:
boolean=true
initialCameraPosition
initialCameraPosition:
object
Defined in: src/simulator/SimulatorOptions.ts:37
x
x:
number=0
y
y:
number=1.5
z
z:
number=0
initialScenePosition
initialScenePosition:
object
Defined in: src/simulator/SimulatorOptions.ts:50
x
x:
number=-1.6
y
y:
number=0.3
z
z:
number=0
instructions
instructions:
object
Defined in: src/simulator/SimulatorOptions.ts:62
customInstructions
customInstructions:
SimulatorCustomInstruction[]
element
element:
string='xrblocks-simulator-instructions'
enabled
enabled:
boolean=true
showAutomatically
showAutomatically:
boolean=false
modeToggle
modeToggle:
object
Defined in: src/simulator/SimulatorOptions.ts:53
enabled
enabled:
boolean=false
toggleKey
toggleKey:
Keycodes|null
toggleOrder
toggleOrder:
object=DEFAULT_MODE_TOGGLE_ORDER
toggleOrder.Hands
Hands:
SimulatorMode=SimulatorMode.POINTER_LOCK
toggleOrder.Navigation
Navigation:
SimulatorMode=SimulatorMode.CONTROLLER
toggleOrder.PointerLock
PointerLock:
SimulatorMode=SimulatorMode.USER
toggleOrder.User
User:
SimulatorMode=SimulatorMode.POSE
reachAngle
reachAngle:
object
Defined in: src/simulator/SimulatorOptions.ts:100
Limits the angular cone in front of the user within which controllers can move.
angle
angle:
number=Math.PI
The maximum full cone angle in radians around the camera's forward direction (default is Math.PI, a front hemisphere).
enabled
enabled:
boolean=false
reachDistance
reachDistance:
object
Defined in: src/simulator/SimulatorOptions.ts:90
Limits how far each hand controller can travel from the user's shoulder origin.
enabled
enabled:
boolean=false
leftHandOrigin
leftHandOrigin:
object
The shoulder/chest origin point for the left hand in local camera space.
leftHandOrigin.x
x:
number=-0.2
leftHandOrigin.y
y:
number=-0.2
leftHandOrigin.z
z:
number=0
radius
radius:
number=0.75
The maximum distance in meters a controller can move from its origin point.
rightHandOrigin
rightHandOrigin:
object
The shoulder/chest origin point for the right hand in local camera space.
rightHandOrigin.x
x:
number=0.2
rightHandOrigin.y
y:
number=-0.2
rightHandOrigin.z
z:
number=0
renderToRenderTexture
renderToRenderTexture:
boolean=true
Defined in: src/simulator/SimulatorOptions.ts:86
simulatorSettingsPanel
simulatorSettingsPanel:
object
Defined in: src/simulator/SimulatorOptions.ts:58
element
element:
string='xrblocks-simulator-settings'
enabled
enabled:
boolean=true
stereo
stereo:
object
Defined in: src/simulator/SimulatorOptions.ts:76
enabled
enabled:
boolean=false