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Class: UISlider<TEventMap>

Defined in: src/ui/components/UISlider.ts:23

A horizontal slider with one exclusive captured interaction.

Extends​

Type Parameters​

TEventMap​

TEventMap extends THREE.Object3DEventMap = THREE.Object3DEventMap

Constructors​

Constructor​

new UISlider<TEventMap>(__namedParameters): UISlider<TEventMap>

Defined in: src/ui/components/UISlider.ts:39

Parameters​

__namedParameters​

UISliderOptions

Returns​

UISlider<TEventMap>

Overrides​

UIElement.constructor

Properties​

ariaLabel​

readonly ariaLabel: string

Defined in: src/ui/components/UISlider.ts:27


isUI​

readonly isUI: true = true

Defined in: src/ui/UIElement.ts:299

Inherited from​

UIElement.isUI


isXRScript​

isXRScript: boolean = true

Defined in: src/core/Script.ts:99

Inherited from​

UIElement.isXRScript


name​

name: string = 'UISlider'

Defined in: src/ui/components/UISlider.ts:26

Optional name of the object

Remarks​

(doesn't need to be unique).

Default Value​

""

Overrides​

UIElement.name


onChange()?​

optional onChange: (value) => void

Defined in: src/ui/components/UISlider.ts:29

Parameters​

value​

number

Returns​

void


onInput()?​

optional onInput: (value) => void

Defined in: src/ui/components/UISlider.ts:28

Parameters​

value​

number

Returns​

void


xb?​

optional xb: XBObjectOptions

Defined in: src/interaction/InteractionTypes.ts:34

Inherited from​

UIElement.xb

Accessors​

disabled​

Get Signature​

get disabled(): boolean

Defined in: src/ui/components/UISlider.ts:115

Returns​

boolean

Set Signature​

set disabled(value): void

Defined in: src/ui/components/UISlider.ts:119

Parameters​
value​

boolean

Returns​

void


max​

Get Signature​

get max(): number

Defined in: src/ui/components/UISlider.ts:87

Returns​

number

Set Signature​

set max(value): void

Defined in: src/ui/components/UISlider.ts:91

Parameters​
value​

number

Returns​

void


min​

Get Signature​

get min(): number

Defined in: src/ui/components/UISlider.ts:77

Returns​

number

Set Signature​

set min(value): void

Defined in: src/ui/components/UISlider.ts:81

Parameters​
value​

number

Returns​

void


step​

Get Signature​

get step(): number

Defined in: src/ui/components/UISlider.ts:97

Returns​

number

Set Signature​

set step(value): void

Defined in: src/ui/components/UISlider.ts:101

Parameters​
value​

number

Returns​

void


style​

Get Signature​

get style(): UIStyle

Defined in: src/ui/UIElement.ts:349

Returns​

UIStyle

Set Signature​

set style(style): void

Defined in: src/ui/UIElement.ts:353

Parameters​
style​

UIStyle

Returns​

void

Inherited from​

UIElement.style


value​

Get Signature​

get value(): number

Defined in: src/ui/components/UISlider.ts:107

Returns​

number

Set Signature​

set value(value): void

Defined in: src/ui/components/UISlider.ts:111

Parameters​
value​

number

Returns​

void

Methods​

add()​

add(...objects): this

Defined in: src/ui/UIElement.ts:331

Adds another Object3D as child of this Object3D.

Parameters​

objects​

...Object3D<Object3DEventMap>[]

Returns​

this

Remarks​

An arbitrary number of objects may be added Any current parent on an object passed in here will be removed, since an Object3D can have at most one parent.

See​

  • attach
  • THREE.Group | Group for info on manually grouping objects.

Inherited from​

UIElement.add


attach()​

attach(object): this

Defined in: src/ui/UIElement.ts:337

Adds a Object3D as a child of this, while maintaining the object's world transform.

Parameters​

object​

Object3D

Returns​

this

Remarks​

Note: This method does not support scene graphs having non-uniformly-scaled nodes(s).

See​

add

Inherited from​

UIElement.attach


dispose()​

dispose(): void

Defined in: src/core/Script.ts:263

Called when the script is removed from the scene. Opposite of init.

Returns​

void

Inherited from​

UIElement.dispose


getWorldPosition()​

getWorldPosition(target): Vector3

Defined in: src/ui/UIElement.ts:342

Returns a vector representing the position of the object in world space.

Parameters​

target​

Vector3

The result will be copied into this Vector3.

Returns​

Vector3

Inherited from​

UIElement.getWorldPosition


init()​

init(_?): void | Promise<void>

Defined in: src/core/Script.ts:108

Initializes an instance with XR controllers, grips, hands, and default options. We allow all scripts to quickly access its user (e.g., user.isSelecting(), user.hands), world (e.g., physical depth mesh, lighting estimation, and recognized objects), and scene (the root of three.js's scene graph). If this returns a promise, we will wait for it.

Parameters​

_?​

object

Returns​

void | Promise<void>

Inherited from​

UIElement.init


initPhysics()​

initPhysics(_physics): void | Promise<void>

Defined in: src/core/Script.ts:118

Enables depth-aware interactions with physics. See /samples/advanced/ballpit

Parameters​

_physics​

Physics

Returns​

void | Promise<void>

Inherited from​

UIElement.initPhysics


markUIContentDirty()​

protected markUIContentDirty(): void

Defined in: src/ui/UIElement.ts:369

Marks durable content for the next renderer commit.

Returns​

void

Inherited from​

UIElement.markUIContentDirty


markUIDirty()​

protected markUIDirty(): void

Defined in: src/ui/UIElement.ts:363

Returns​

void

Inherited from​

UIElement.markUIDirty


markUIStructureDirty()​

protected markUIStructureDirty(): void

Defined in: src/ui/UIElement.ts:373

Returns​

void

Inherited from​

UIElement.markUIStructureDirty


onHoverEnter()​

onHoverEnter(_event): void

Defined in: src/core/Script.ts:215

Called when a source starts hovering over this object.

Parameters​

_event​

HoverEvent

The hover source, target, surface, and intersection. Call event.stopPropagation() to stop bubbling to ancestor Scripts.

Returns​

void

Inherited from​

UIElement.onHoverEnter


onHoverExit()​

onHoverExit(_event): void

Defined in: src/core/Script.ts:221

Called when a source stops hovering over this object.

Parameters​

_event​

HoverEvent

The hover source, target, surface, and intersection. Call event.stopPropagation() to stop bubbling to ancestor Scripts.

Returns​

void

Inherited from​

UIElement.onHoverExit


onHovering()​

onHovering(_event): void

Defined in: src/core/Script.ts:227

Called while a source hovers over this object.

Parameters​

_event​

HoverEvent

The hover source, target, surface, and intersection. Call event.stopPropagation() to stop bubbling to ancestor Scripts.

Returns​

void

Inherited from​

UIElement.onHovering


onKeyDown()​

onKeyDown(_event): void

Defined in: src/core/Script.ts:158

Called on keyboard keypress.

Parameters​

_event​

KeyEvent

Event containing .code to read the keyboard key.

Returns​

void

Inherited from​

UIElement.onKeyDown


onKeyUp()​

onKeyUp(_event): void

Defined in: src/core/Script.ts:159

Parameters​

_event​

KeyEvent

Returns​

void

Inherited from​

UIElement.onKeyUp


onLongSelect()​

onLongSelect(_event): void

Defined in: src/core/Script.ts:152

Called when an object selection reaches the long-select delay.

Parameters​

_event​

LongSelectEvent

Returns​

void

Inherited from​

UIElement.onLongSelect


onObjectGrabbing()​

onObjectGrabbing(_event): void

Defined in: src/core/Script.ts:253

Called every frame a hand is grabbing this object.

Parameters​

_event​

ObjectGrabEvent

Returns​

void

Inherited from​

UIElement.onObjectGrabbing


onObjectGrabEnd()​

onObjectGrabEnd(_event): void

Defined in: src/core/Script.ts:258

Called when a hand stops grabbing this object. This ends built-in direct-touch manipulation without ending contact.

Parameters​

_event​

ObjectGrabEvent

Returns​

void

Inherited from​

UIElement.onObjectGrabEnd


onObjectGrabStart()​

onObjectGrabStart(_event): void

Defined in: src/core/Script.ts:249

Called when a hand starts grabbing this object (touching + pinching). A grab starts built-in direct-touch manipulation when enabled.

Parameters​

_event​

ObjectGrabEvent

Returns​

void

Inherited from​

UIElement.onObjectGrabStart


onObjectLongSelect()​

onObjectLongSelect(_event): void

Defined in: src/core/Script.ts:203

Called once when a captured selection is held for the long-select delay. Manipulation captures do not emit this callback.

Parameters​

_event​

LongSelectEvent

The controller and completed hold duration. Call event.stopPropagation() to stop bubbling to ancestor Scripts.

Returns​

void

Inherited from​

UIElement.onObjectLongSelect


onObjectManipulate()​

onObjectManipulate(_event): void

Defined in: src/core/Script.ts:209

Called for each phase of an automatic object manipulation. Call event.stopPropagation() to stop bubbling. Calling preventDefault() on a start event suppresses the automatic action.

Parameters​

_event​

ManipulationEvent

Returns​

void

Inherited from​

UIElement.onObjectManipulate


onObjectSelectEnd()​

onObjectSelectEnd(event): void

Defined in: src/ui/components/UISlider.ts:132

Called when a source stops selecting the object this Script represents.

Parameters​

event​

SelectEvent

Returns​

void

Overrides​

UIElement.onObjectSelectEnd


onObjectSelectStart()​

onObjectSelectStart(event): void

Defined in: src/ui/components/UISlider.ts:128

Called when a source starts selecting the object this Script represents.

Parameters​

event​

SelectEvent

Returns​

void

Overrides​

UIElement.onObjectSelectStart


onObjectTouchEnd()​

onObjectTouchEnd(_event): void

Defined in: src/core/Script.ts:244

Called when a hand's index finger stops touching this object. This ends the default selection lifecycle after the touch callback.

Parameters​

_event​

ObjectTouchEvent

Returns​

void

Inherited from​

UIElement.onObjectTouchEnd


onObjectTouching()​

onObjectTouching(_event): void

Defined in: src/core/Script.ts:239

Called every frame that a hand's index finger is touching this object. The object remains selected during these frames unless touch selection was prevented when contact started.

Parameters​

_event​

ObjectTouchEvent

Returns​

void

Inherited from​

UIElement.onObjectTouching


onObjectTouchStart()​

onObjectTouchStart(_event): void

Defined in: src/core/Script.ts:233

Called when a hand's index finger starts touching this object. Direct touch starts the object's selection lifecycle by default. Call event.preventDefault() to handle contact without selecting.

Parameters​

_event​

ObjectTouchStartEvent

Returns​

void

Inherited from​

UIElement.onObjectTouchStart


onSelect()​

onSelect(_event): void

Defined in: src/core/Script.ts:144

Called whenever pinch / mouse click successfully completes, globally.

Parameters​

_event​

SelectEvent

The interaction source and completed target.

Returns​

void

Inherited from​

UIElement.onSelect


onSelectEnd()​

onSelectEnd(_event): void

Defined in: src/core/Script.ts:138

Called whenever pinch / mouse click discontinues, globally.

Parameters​

_event​

SelectEndEvent

The completed state and end reason.

Returns​

void

Inherited from​

UIElement.onSelectEnd


onSelecting()​

onSelecting(_event): void

Defined in: src/core/Script.ts:149

Called whenever pinch / mouse click is happening, globally.

Parameters​

_event​

SelectEvent

Returns​

void

Inherited from​

UIElement.onSelecting


onSelectStart()​

onSelectStart(_event): void

Defined in: src/core/Script.ts:132

Called whenever pinch / mouse click starts, globally.

Parameters​

_event​

SelectEvent

The interaction source and optional captured target.

Returns​

void

Inherited from​

UIElement.onSelectStart


onSimulatorStarted()​

onSimulatorStarted(): void

Defined in: src/core/Script.ts:124

Returns​

void

Inherited from​

UIElement.onSimulatorStarted


onSqueeze()​

onSqueeze(_event): void

Defined in: src/core/Script.ts:181

Called whenever gamepad trigger successfully completes, globally.

Parameters​

_event​

SelectEvent

event.source.controller identifies the controller.

Returns​

void

Inherited from​

UIElement.onSqueeze


onSqueezeEnd()​

onSqueezeEnd(_event): void

Defined in: src/core/Script.ts:170

Called whenever gamepad trigger stops, globally.

Parameters​

_event​

SelectEvent

event.source.controller identifies the controller.

Returns​

void

Inherited from​

UIElement.onSqueezeEnd


onSqueezeStart()​

onSqueezeStart(_event): void

Defined in: src/core/Script.ts:165

Called whenever gamepad trigger starts, globally.

Parameters​

_event​

SelectEvent

event.source.controller identifies the controller.

Returns​

void

Inherited from​

UIElement.onSqueezeStart


onSqueezing()​

onSqueezing(_event): void

Defined in: src/core/Script.ts:175

Called whenever gamepad is being triggered, globally.

Parameters​

_event​

SelectEvent

Returns​

void

Inherited from​

UIElement.onSqueezing


onXRSessionEnded()​

onXRSessionEnded(): void

Defined in: src/core/Script.ts:122

Returns​

void

Inherited from​

UIElement.onXRSessionEnded


onXRSessionStarted()​

onXRSessionStarted(_session?): void

Defined in: src/core/Script.ts:121

Parameters​

_session?​

XRSession

Returns​

void

Inherited from​

UIElement.onXRSessionStarted


physicsStep()​

physicsStep(): void

Defined in: src/core/Script.ts:119

Returns​

void

Inherited from​

UIElement.physicsStep


update()​

update(_time?, _frame?): void

Defined in: src/core/Script.ts:113

Runs per frame.

Parameters​

_time?​

number

_frame?​

XRFrame

Returns​

void

Inherited from​

UIElement.update