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Class: World

Defined in: src/world/World.ts:27

Manages all interactions with the real-world environment perceived by the XR device. This class abstracts the complexity of various perception APIs (Depth, Planes, Meshes, etc.) and provides a simple, event-driven interface for developers to use this.world.planes and this.world.meshes.

Extends​

Constructors​

Constructor​

new World(): World

Defined in: node_modules/@types/three/src/core/Object3D.d.ts:105

This creates a new Object3D object.

Returns​

World

Inherited from​

Script.constructor

Properties​

anchors?​

optional anchors: AnchorManager

Defined in: src/world/World.ts:57


editorIcon​

editorIcon: string = 'sensors'

Defined in: src/world/World.ts:35


faces?​

optional faces: FaceRecognizer

Defined in: src/world/World.ts:82

The face landmark detection module instance. Null if not enabled.


humans?​

optional humans: HumanRecognizer

Defined in: src/world/World.ts:77

The human recognition/pose module instance. Null if not enabled.


initializedPromise​

readonly initializedPromise: Promise<void>

Defined in: src/world/World.ts:102


isXRScript​

isXRScript: boolean = true

Defined in: src/core/Script.ts:99

Inherited from​

Script.isXRScript


meshes?​

optional meshes: MeshDetector

Defined in: src/world/World.ts:67

The mesh detection module instance. Null if not enabled.


objects?​

optional objects: ObjectDetector

Defined in: src/world/World.ts:62

The object recognition module instance. Null if not enabled.


options​

options: WorldOptions

Defined in: src/world/World.ts:40

Configuration options for all world-sensing features.


planes?​

optional planes: PlaneDetector

Defined in: src/world/World.ts:56

The plane detection module instance. Null if not enabled. Not recommended for anchoring.


segmentation?​

optional segmentation: Segmenter

Defined in: src/world/World.ts:87

The semantic segmentation module instance. Null if not enabled.


sounds?​

optional sounds: SoundDetector

Defined in: src/world/World.ts:72

The sound detection module instance. Null if not enabled.


xb?​

optional xb: XBObjectOptions

Defined in: src/interaction/InteractionTypes.ts:34

Inherited from​

Script.xb


dependencies​

static dependencies: object

Defined in: src/world/World.ts:28

camera​

camera: typeof Camera = THREE.Camera

options​

options: typeof WorldOptions = WorldOptions

timer​

timer: typeof Timer = THREE.Timer

waitFrame​

waitFrame: typeof WaitFrame = WaitFrame

Methods​

anchorObjectAtReticle()​

anchorObjectAtReticle(_object, _reticle): void

Defined in: src/world/World.ts:189

Unimplemented placeholder. Does not place or anchor the object.

Parameters​

_object​

Object3D

_reticle​

Object3D

Returns​

void

Throws​

Always throws an error because this method is not implemented.


dispose()​

dispose(): void

Defined in: src/world/World.ts:303

Called when the script is removed from the scene. Opposite of init.

Returns​

void

Overrides​

Script.dispose


init()​

init(__namedParameters): Promise<void>

Defined in: src/world/World.ts:110

Initializes the world-sensing modules based on the provided configuration. This method is called automatically by the XRCore.

Parameters​

__namedParameters​
camera​

Camera

options​

WorldOptions

timer​

Timer

waitFrame​

WaitFrame

Returns​

Promise<void>

Overrides​

Script.init


initPhysics()​

initPhysics(_physics): void | Promise<void>

Defined in: src/core/Script.ts:118

Enables depth-aware interactions with physics. See /samples/advanced/ballpit

Parameters​

_physics​

Physics

Returns​

void | Promise<void>

Inherited from​

Script.initPhysics


onHoverEnter()​

onHoverEnter(_event): void

Defined in: src/core/Script.ts:215

Called when a source starts hovering over this object.

Parameters​

_event​

HoverEvent

The hover source, target, surface, and intersection. Call event.stopPropagation() to stop bubbling to ancestor Scripts.

Returns​

void

Inherited from​

Script.onHoverEnter


onHoverExit()​

onHoverExit(_event): void

Defined in: src/core/Script.ts:221

Called when a source stops hovering over this object.

Parameters​

_event​

HoverEvent

The hover source, target, surface, and intersection. Call event.stopPropagation() to stop bubbling to ancestor Scripts.

Returns​

void

Inherited from​

Script.onHoverExit


onHovering()​

onHovering(_event): void

Defined in: src/core/Script.ts:227

Called while a source hovers over this object.

Parameters​

_event​

HoverEvent

The hover source, target, surface, and intersection. Call event.stopPropagation() to stop bubbling to ancestor Scripts.

Returns​

void

Inherited from​

Script.onHovering


onKeyDown()​

onKeyDown(_event): void

Defined in: src/core/Script.ts:158

Called on keyboard keypress.

Parameters​

_event​

KeyEvent

Event containing .code to read the keyboard key.

Returns​

void

Inherited from​

Script.onKeyDown


onKeyUp()​

onKeyUp(_event): void

Defined in: src/core/Script.ts:159

Parameters​

_event​

KeyEvent

Returns​

void

Inherited from​

Script.onKeyUp


onLongSelect()​

onLongSelect(_event): void

Defined in: src/core/Script.ts:152

Called when an object selection reaches the long-select delay.

Parameters​

_event​

LongSelectEvent

Returns​

void

Inherited from​

Script.onLongSelect


onObjectGrabbing()​

onObjectGrabbing(_event): void

Defined in: src/core/Script.ts:253

Called every frame a hand is grabbing this object.

Parameters​

_event​

ObjectGrabEvent

Returns​

void

Inherited from​

Script.onObjectGrabbing


onObjectGrabEnd()​

onObjectGrabEnd(_event): void

Defined in: src/core/Script.ts:258

Called when a hand stops grabbing this object. This ends built-in direct-touch manipulation without ending contact.

Parameters​

_event​

ObjectGrabEvent

Returns​

void

Inherited from​

Script.onObjectGrabEnd


onObjectGrabStart()​

onObjectGrabStart(_event): void

Defined in: src/core/Script.ts:249

Called when a hand starts grabbing this object (touching + pinching). A grab starts built-in direct-touch manipulation when enabled.

Parameters​

_event​

ObjectGrabEvent

Returns​

void

Inherited from​

Script.onObjectGrabStart


onObjectLongSelect()​

onObjectLongSelect(_event): void

Defined in: src/core/Script.ts:203

Called once when a captured selection is held for the long-select delay. Manipulation captures do not emit this callback.

Parameters​

_event​

LongSelectEvent

The controller and completed hold duration. Call event.stopPropagation() to stop bubbling to ancestor Scripts.

Returns​

void

Inherited from​

Script.onObjectLongSelect


onObjectManipulate()​

onObjectManipulate(_event): void

Defined in: src/core/Script.ts:209

Called for each phase of an automatic object manipulation. Call event.stopPropagation() to stop bubbling. Calling preventDefault() on a start event suppresses the automatic action.

Parameters​

_event​

ManipulationEvent

Returns​

void

Inherited from​

Script.onObjectManipulate


onObjectSelectEnd()​

onObjectSelectEnd(_event): void

Defined in: src/core/Script.ts:196

Called when a source stops selecting the object this Script represents.

Parameters​

_event​

SelectEndEvent

The completed state and end reason. Call event.stopPropagation() to stop bubbling to ancestor Scripts.

Returns​

void

Inherited from​

Script.onObjectSelectEnd


onObjectSelectStart()​

onObjectSelectStart(_event): void

Defined in: src/core/Script.ts:190

Called when a source starts selecting the object this Script represents.

Parameters​

_event​

SelectEvent

event.target is the logical object and event.source.controller identifies the controller. Call event.stopPropagation() to stop bubbling to ancestor Scripts.

Returns​

void

Inherited from​

Script.onObjectSelectStart


onObjectTouchEnd()​

onObjectTouchEnd(_event): void

Defined in: src/core/Script.ts:244

Called when a hand's index finger stops touching this object. This ends the default selection lifecycle after the touch callback.

Parameters​

_event​

ObjectTouchEvent

Returns​

void

Inherited from​

Script.onObjectTouchEnd


onObjectTouching()​

onObjectTouching(_event): void

Defined in: src/core/Script.ts:239

Called every frame that a hand's index finger is touching this object. The object remains selected during these frames unless touch selection was prevented when contact started.

Parameters​

_event​

ObjectTouchEvent

Returns​

void

Inherited from​

Script.onObjectTouching


onObjectTouchStart()​

onObjectTouchStart(_event): void

Defined in: src/core/Script.ts:233

Called when a hand's index finger starts touching this object. Direct touch starts the object's selection lifecycle by default. Call event.preventDefault() to handle contact without selecting.

Parameters​

_event​

ObjectTouchStartEvent

Returns​

void

Inherited from​

Script.onObjectTouchStart


onSelect()​

onSelect(_event): void

Defined in: src/core/Script.ts:144

Called whenever pinch / mouse click successfully completes, globally.

Parameters​

_event​

SelectEvent

The interaction source and completed target.

Returns​

void

Inherited from​

Script.onSelect


onSelectEnd()​

onSelectEnd(_event): void

Defined in: src/core/Script.ts:138

Called whenever pinch / mouse click discontinues, globally.

Parameters​

_event​

SelectEndEvent

The completed state and end reason.

Returns​

void

Inherited from​

Script.onSelectEnd


onSelecting()​

onSelecting(_event): void

Defined in: src/core/Script.ts:149

Called whenever pinch / mouse click is happening, globally.

Parameters​

_event​

SelectEvent

Returns​

void

Inherited from​

Script.onSelecting


onSelectStart()​

onSelectStart(_event): void

Defined in: src/core/Script.ts:132

Called whenever pinch / mouse click starts, globally.

Parameters​

_event​

SelectEvent

The interaction source and optional captured target.

Returns​

void

Inherited from​

Script.onSelectStart


onSimulatorStarted()​

onSimulatorStarted(): void

Defined in: src/core/Script.ts:124

Returns​

void

Inherited from​

Script.onSimulatorStarted


onSqueeze()​

onSqueeze(_event): void

Defined in: src/core/Script.ts:181

Called whenever gamepad trigger successfully completes, globally.

Parameters​

_event​

SelectEvent

event.source.controller identifies the controller.

Returns​

void

Inherited from​

Script.onSqueeze


onSqueezeEnd()​

onSqueezeEnd(_event): void

Defined in: src/core/Script.ts:170

Called whenever gamepad trigger stops, globally.

Parameters​

_event​

SelectEvent

event.source.controller identifies the controller.

Returns​

void

Inherited from​

Script.onSqueezeEnd


onSqueezeStart()​

onSqueezeStart(_event): void

Defined in: src/core/Script.ts:165

Called whenever gamepad trigger starts, globally.

Parameters​

_event​

SelectEvent

event.source.controller identifies the controller.

Returns​

void

Inherited from​

Script.onSqueezeStart


onSqueezing()​

onSqueezing(_event): void

Defined in: src/core/Script.ts:175

Called whenever gamepad is being triggered, globally.

Parameters​

_event​

SelectEvent

Returns​

void

Inherited from​

Script.onSqueezing


onXRSessionEnded()​

onXRSessionEnded(): void

Defined in: src/core/Script.ts:122

Returns​

void

Inherited from​

Script.onXRSessionEnded


onXRSessionStarted()​

onXRSessionStarted(_session?): void

Defined in: src/core/Script.ts:121

Parameters​

_session?​

XRSession

Returns​

void

Inherited from​

Script.onXRSessionStarted


physicsStep()​

physicsStep(): void

Defined in: src/core/Script.ts:119

Returns​

void

Inherited from​

Script.physicsStep


placeOnHorizontalSurface()​

placeOnHorizontalSurface(objectToPlace, timeout, gridSteps): Promise<boolean>

Defined in: src/world/World.ts:266

Places an object onto a suitable horizontal plane in the environment. It prioritizes planes in front of the user, prefers tables/elevated surfaces over floors, and ensures the object does not intersect other existing objects or other planes in the scene. If placement fails in the current frame, it continues retrying frame-by-frame until the timeout is reached.

Parameters​

objectToPlace​

Object3D

The Three.js Object3D to place.

timeout​

DurationLike = ...

Optional timeout duration as a Temporal.Duration or Temporal.DurationLike object (defaults to 500ms).

gridSteps​

number = 9

Optional number of steps along each axis for grid sampling candidate positions (defaults to 5).

Returns​

Promise<boolean>

A promise resolving to true if successfully placed, false otherwise.


placeOnSurface()​

placeOnSurface(objectToPlace, controller): boolean

Defined in: src/world/World.ts:227

Performs a raycast from a controller against detected real-world surfaces (currently planes) and places a 3D object at the intersection point, oriented to face the user.

See /templates/03_spatial_placement/ for a complete placement example.

Parameters​

objectToPlace​

Object3D

The object to position in the world.

controller​

Object3D

The controller to use for raycasting.

Returns​

boolean

True if the object was successfully placed, false otherwise.


showDebugVisualizations()​

showDebugVisualizations(visible): void

Defined in: src/world/World.ts:298

Toggles the visibility of all debug visualizations for world features.

Parameters​

visible​

boolean = true

Whether the visualizations should be visible.

Returns​

void


update()​

update(_timestamp, frame?): void

Defined in: src/world/World.ts:201

Updates all active world-sensing modules with the latest XRFrame data. This method is called automatically by the XRCore on each frame.

Parameters​

_timestamp​

number

The timestamp for the current frame.

frame?​

XRFrame

The current XRFrame, containing environmental data.

Returns​

void

Overrides​

Script.update