Function: disposeBVH()
disposeBVH(
root,__namedParameters):void
Defined in: src/utils/BVHRaycast.ts:157
Walk the given object3D (recursively) and dispose any bounds trees
previously built by applyBVH. Sync; no-op if three-mesh-bvh
wasn't loaded.
Parameters
root
__namedParameters
recursive?
boolean = true
Returns
void