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Function: getObjectTargetPoint()

getObjectTargetPoint(object, from, out, mode): Vector3

Defined in: src/utils/SceneGraphUtils.ts:80

Gets a world-space point on an object's rendered geometry near a reference position. Falls back to the object's world position when it has no mesh triangles. closest measures from from; center measures from the object's world bounding-box center. UI elements use the center of their rendered bounds.

Parameters​

object​

Object3D

from​

Vector3

out​

Vector3

mode​

"center" | "closest"

Returns​

Vector3