Interface: Simulator
Defined in: src/simulator/Simulator.ts:46
Extends
Properties
controls
controls:
SimulatorControls
Defined in: src/simulator/Simulator.ts:76
depth
depth:
SimulatorDepth
Defined in: src/simulator/Simulator.ts:67
editorIcon
editorIcon:
string='simulation'
Defined in: src/simulator/Simulator.ts:59
hands
hands:
SimulatorHands
Defined in: src/simulator/Simulator.ts:70
isXRScript
isXRScript:
boolean=true
Defined in: src/core/Script.ts:99
Inherited from
mainCamera
mainCamera:
Camera
Defined in: src/simulator/Simulator.ts:89
mainScene
mainScene:
Scene
Defined in: src/simulator/Simulator.ts:90
objects
objects:
SimulatorObjects
Defined in: src/simulator/Simulator.ts:64
options
options:
SimulatorOptions
Defined in: src/simulator/Simulator.ts:88
renderDepthPass
renderDepthPass:
boolean=false
Defined in: src/simulator/Simulator.ts:83
renderer?
optionalrenderer:WebGLOrWebGPURenderer
Defined in: src/simulator/Simulator.ts:104
renderMode
renderMode:
SimulatorRenderMode=SimulatorRenderMode.DEFAULT
Defined in: src/simulator/Simulator.ts:84
simulatorCamera?
optionalsimulatorCamera:SimulatorCamera
Defined in: src/simulator/Simulator.ts:87
simulatorControllerState
simulatorControllerState:
SimulatorControllerState
Defined in: src/simulator/Simulator.ts:69
simulatorScene
simulatorScene:
SimulatorScene
Defined in: src/simulator/Simulator.ts:60
simulatorUser
simulatorUser:
SimulatorUser
Defined in: src/simulator/Simulator.ts:74
simulatorWorld
simulatorWorld:
SimulatorWorld
Defined in: src/simulator/Simulator.ts:61
stereoCameras
stereoCameras:
Camera[] =[]
Defined in: src/simulator/Simulator.ts:85
userInterface
userInterface:
SimulatorInterface
Defined in: src/simulator/Simulator.ts:75
xb?
optionalxb:XBObjectOptions
Defined in: src/interaction/InteractionTypes.ts:34
Inherited from
Accessors
activeEnvironment
Get Signature
get activeEnvironment():
SimulatorEnvironment|undefined
Defined in: src/simulator/Simulator.ts:293
Returns
SimulatorEnvironment | undefined
activeEnvironmentManifest
Get Signature
get activeEnvironmentManifest():
ResolvedSimulatorSceneManifest|undefined
Defined in: src/simulator/Simulator.ts:297
Returns
ResolvedSimulatorSceneManifest | undefined
dayNightEnabled
Get Signature
get dayNightEnabled():
boolean
Defined in: src/simulator/Simulator.ts:338
True when day/night lighting is enabled for the active environment.
Returns
boolean
userMovementConstrained
Get Signature
get userMovementConstrained():
boolean
Defined in: src/simulator/Simulator.ts:111
Returns
boolean
Methods
dispose()
dispose():
void
Defined in: src/simulator/Simulator.ts:363
Called when the script is removed from the scene. Opposite of init.
Returns
void
Overrides
findRandomUserPath()
findRandomUserPath():
SimulatorUserPath|null
Defined in: src/simulator/Simulator.ts:119
Returns
SimulatorUserPath | null
getLocations()
getLocations():
SimulatorLocations
Defined in: src/simulator/Simulator.ts:302
Returns the named world-space locations for the active environment.
Returns
getRenderCamera()
getRenderCamera():
Camera
Defined in: src/simulator/Simulator.ts:445
Returns
init()
init(
__namedParameters):Promise<void>
Defined in: src/simulator/Simulator.ts:123
Initializes an instance with XR controllers, grips, hands, and default options. We allow all scripts to quickly access its user (e.g., user.isSelecting(), user.hands), world (e.g., physical depth mesh, lighting estimation, and recognized objects), and scene (the root of three.js's scene graph). If this returns a promise, we will wait for it.
Parameters
__namedParameters
camera
depth
input
interaction
options
registry
scene
simulatorOptions
timer
world
Returns
Promise<void>
Overrides
initPhysics()
initPhysics(
_physics):void|Promise<void>
Defined in: src/core/Script.ts:118
Enables depth-aware interactions with physics. See /samples/advanced/ballpit
Parameters
_physics
Returns
void | Promise<void>
Inherited from
moveUser()
moveUser(
desiredCameraPosition):void
Defined in: src/simulator/Simulator.ts:115
Parameters
desiredCameraPosition
Returns
void
onHoverEnter()
onHoverEnter(
_event):void
Defined in: src/core/Script.ts:215
Called when a source starts hovering over this object.
Parameters
_event
The hover source, target, surface, and intersection.
Call event.stopPropagation() to stop bubbling to ancestor Scripts.
Returns
void
Inherited from
onHoverExit()
onHoverExit(
_event):void
Defined in: src/core/Script.ts:221
Called when a source stops hovering over this object.
Parameters
_event
The hover source, target, surface, and intersection.
Call event.stopPropagation() to stop bubbling to ancestor Scripts.
Returns
void
Inherited from
onHovering()
onHovering(
_event):void
Defined in: src/core/Script.ts:227
Called while a source hovers over this object.
Parameters
_event
The hover source, target, surface, and intersection.
Call event.stopPropagation() to stop bubbling to ancestor Scripts.
Returns
void
Inherited from
onKeyDown()
onKeyDown(
_event):void
Defined in: src/core/Script.ts:158
Called on keyboard keypress.
Parameters
_event
Event containing .code to read the keyboard key.
Returns
void
Inherited from
onKeyUp()
onKeyUp(
_event):void
Defined in: src/core/Script.ts:159
Parameters
_event
Returns
void
Inherited from
onLongSelect()
onLongSelect(
_event):void
Defined in: src/core/Script.ts:152
Called when an object selection reaches the long-select delay.
Parameters
_event
Returns
void
Inherited from
onObjectGrabbing()
onObjectGrabbing(
_event):void
Defined in: src/core/Script.ts:253
Called every frame a hand is grabbing this object.
Parameters
_event
Returns
void
Inherited from
onObjectGrabEnd()
onObjectGrabEnd(
_event):void
Defined in: src/core/Script.ts:258
Called when a hand stops grabbing this object. This ends built-in direct-touch manipulation without ending contact.
Parameters
_event
Returns
void
Inherited from
onObjectGrabStart()
onObjectGrabStart(
_event):void
Defined in: src/core/Script.ts:249
Called when a hand starts grabbing this object (touching + pinching). A grab starts built-in direct-touch manipulation when enabled.
Parameters
_event
Returns
void
Inherited from
onObjectLongSelect()
onObjectLongSelect(
_event):void
Defined in: src/core/Script.ts:203
Called once when a captured selection is held for the long-select delay. Manipulation captures do not emit this callback.
Parameters
_event
The controller and completed hold duration.
Call event.stopPropagation() to stop bubbling to ancestor Scripts.
Returns
void
Inherited from
onObjectManipulate()
onObjectManipulate(
_event):void
Defined in: src/core/Script.ts:209
Called for each phase of an automatic object manipulation. Call
event.stopPropagation() to stop bubbling. Calling preventDefault()
on a start event suppresses the automatic action.
Parameters
_event
Returns
void
Inherited from
onObjectSelectEnd()
onObjectSelectEnd(
_event):void
Defined in: src/core/Script.ts:196
Called when a source stops selecting the object this Script represents.
Parameters
_event
The completed state and end reason.
Call event.stopPropagation() to stop bubbling to ancestor Scripts.
Returns
void
Inherited from
onObjectSelectStart()
onObjectSelectStart(
_event):void
Defined in: src/core/Script.ts:190
Called when a source starts selecting the object this Script represents.
Parameters
_event
event.target is the logical object and
event.source.controller identifies the controller.
Call event.stopPropagation() to stop bubbling to ancestor Scripts.
Returns
void
Inherited from
onObjectTouchEnd()
onObjectTouchEnd(
_event):void
Defined in: src/core/Script.ts:244
Called when a hand's index finger stops touching this object. This ends the default selection lifecycle after the touch callback.
Parameters
_event
Returns
void
Inherited from
onObjectTouching()
onObjectTouching(
_event):void
Defined in: src/core/Script.ts:239
Called every frame that a hand's index finger is touching this object. The object remains selected during these frames unless touch selection was prevented when contact started.
Parameters
_event
Returns
void
Inherited from
onObjectTouchStart()
onObjectTouchStart(
_event):void
Defined in: src/core/Script.ts:233
Called when a hand's index finger starts touching this object.
Direct touch starts the object's selection lifecycle by default. Call
event.preventDefault() to handle contact without selecting.
Parameters
_event
Returns
void
Inherited from
onSelect()
onSelect(
_event):void
Defined in: src/core/Script.ts:144
Called whenever pinch / mouse click successfully completes, globally.
Parameters
_event
The interaction source and completed target.
Returns
void
Inherited from
onSelectEnd()
onSelectEnd(
_event):void
Defined in: src/core/Script.ts:138
Called whenever pinch / mouse click discontinues, globally.
Parameters
_event
The completed state and end reason.
Returns
void
Inherited from
onSelecting()
onSelecting(
_event):void
Defined in: src/core/Script.ts:149
Called whenever pinch / mouse click is happening, globally.
Parameters
_event
Returns
void
Inherited from
onSelectStart()
onSelectStart(
_event):void
Defined in: src/core/Script.ts:132
Called whenever pinch / mouse click starts, globally.
Parameters
_event
The interaction source and optional captured target.
Returns
void
Inherited from
onSimulatorStarted()
onSimulatorStarted():
void
Defined in: src/core/Script.ts:124
Returns
void
Inherited from
onSqueeze()
onSqueeze(
_event):void
Defined in: src/core/Script.ts:181
Called whenever gamepad trigger successfully completes, globally.
Parameters
_event
event.source.controller identifies the controller.
Returns
void
Inherited from
onSqueezeEnd()
onSqueezeEnd(
_event):void
Defined in: src/core/Script.ts:170
Called whenever gamepad trigger stops, globally.
Parameters
_event
event.source.controller identifies the controller.
Returns
void
Inherited from
onSqueezeStart()
onSqueezeStart(
_event):void
Defined in: src/core/Script.ts:165
Called whenever gamepad trigger starts, globally.
Parameters
_event
event.source.controller identifies the controller.
Returns
void
Inherited from
onSqueezing()
onSqueezing(
_event):void
Defined in: src/core/Script.ts:175
Called whenever gamepad is being triggered, globally.
Parameters
_event
Returns
void
Inherited from
onXRSessionEnded()
onXRSessionEnded():
void
Defined in: src/simulator/Simulator.ts:355
Returns
void
Overrides
onXRSessionStarted()
onXRSessionStarted():
void
Defined in: src/simulator/Simulator.ts:347
Returns
void
Overrides
physicsStep()
physicsStep():
void
Defined in: src/simulator/Simulator.ts:342
Returns
void
Overrides
preloadDayNight()
preloadDayNight():
Promise<void>
Defined in: src/simulator/Simulator.ts:322
Fetches the active environment's night bake ahead of first use so the day/night lighting can start without a visible delay. No-op when the active environment declares no day/night lighting.
Returns
Promise<void>
renderFrame()
renderFrame():
void
Defined in: src/simulator/Simulator.ts:457
Renders one complete simulator frame (physical environment + virtual scene) to the default framebuffer. Called by Core when the simulator is running.
Returns
void
setDayNightEnabled()
setDayNightEnabled(
enabled):Promise<void>
Defined in: src/simulator/Simulator.ts:332
Enables or disables day/night lighting for the active environment. The DayNightCycle chunk and the night bake are only fetched on first enable, never at environment load. No-op when the active environment declares no day/night lighting.
Parameters
enabled
boolean
Returns
Promise<void>
setEnvironment()
Call Signature
setEnvironment(
manifestPath):Promise<void>
Defined in: src/simulator/Simulator.ts:269
Loads and activates a simulator environment at runtime.
Parameters
manifestPath
string
Returns
Promise<void>
Call Signature
setEnvironment(
name,manifestPath):Promise<void>
Defined in: src/simulator/Simulator.ts:270
Loads and activates a simulator environment at runtime.
Parameters
name
string
manifestPath
string
Returns
Promise<void>
setStereoRenderMode()
setStereoRenderMode(
mode):void
Defined in: src/simulator/Simulator.ts:421
Parameters
mode
SimulatorRenderMode
Returns
void
setTimeOfDay()
setTimeOfDay(
t):Promise<void>
Defined in: src/simulator/Simulator.ts:312
Sets the time of day for the active environment's day/night lighting (0 = day endpoint, 1 = night endpoint). Initializes the lighting lazily on first use. No-op when the active environment declares no day/night lighting.
Parameters
t
number
Returns
Promise<void>
setupStereoCameras()
setupStereoCameras(
camera):void
Defined in: src/simulator/Simulator.ts:426
Parameters
camera
Returns
void
simulatorUpdate()
simulatorUpdate():
void
Defined in: src/simulator/Simulator.ts:412
Returns
void
update()
update(
_time?,_frame?):void
Defined in: src/core/Script.ts:113
Runs per frame.
Parameters
_time?
number
_frame?
Returns
void