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Variable: xrDepthMeshVisualizationOptions

const xrDepthMeshVisualizationOptions: object

Defined in: src/depth/DepthOptions.ts:69

Type Declaration​

dataFormatPreference​

readonly dataFormatPreference: readonly XRDepthDataFormat[]

debugging​

readonly debugging: boolean = false

depthMesh​

readonly depthMesh: object

depthMesh.colliderUpdateFps​

readonly colliderUpdateFps: number = 5

depthMesh.depthFullResolution​

readonly depthFullResolution: number = 160

depthMesh.depthMeshUpdateFps​

readonly depthMeshUpdateFps: number = 0

FPS cap for depth mesh geometry updates. 0 = update every frame.

depthMesh.enabled​

readonly enabled: boolean = false

depthMesh.ignoreEdgePixels​

readonly ignoreEdgePixels: number = 3

depthMesh.opacity​

readonly opacity: number = 1.0

depthMesh.patchHoles​

readonly patchHoles: boolean = false

depthMesh.patchHolesUpper​

readonly patchHolesUpper: boolean = false

depthMesh.renderShadow​

readonly renderShadow: boolean = false

depthMesh.shadowOpacity​

readonly shadowOpacity: number = 0.25

depthMesh.showDebugTexture​

readonly showDebugTexture: boolean = false

depthMesh.updateFullResolutionGeometry​

readonly updateFullResolutionGeometry: boolean = false

depthMesh.updateVertexNormals​

readonly updateVertexNormals: boolean = false

depthMesh.useDepthTexture​

readonly useDepthTexture: boolean = false

depthMesh.useDownsampledGeometry​

readonly useDownsampledGeometry: boolean = true

depthMesh.useDualCollider​

readonly useDualCollider: boolean = false

depthTexture​

readonly depthTexture: object

depthTexture.applyGaussianBlur​

readonly applyGaussianBlur: boolean = false

depthTexture.applyKawaseBlur​

readonly applyKawaseBlur: boolean = false

depthTexture.constantKernel​

readonly constantKernel: boolean = false

depthTexture.enabled​

readonly enabled: boolean = false

depthTypeRequest​

readonly depthTypeRequest: readonly XRDepthType[]

enabled​

readonly enabled: boolean = false

matchDepthView​

readonly matchDepthView: boolean = false

occlusion​

readonly occlusion: object

occlusion.enabled​

readonly enabled: boolean = false

usagePreference​

readonly usagePreference: readonly XRDepthUsage[] = []