Class: DepthMeshOptions
Defined in: src/depth/DepthOptions.ts:4
Constructors
Constructor
new DepthMeshOptions():
DepthMeshOptions
Returns
DepthMeshOptions
Properties
colliderUpdateFps
colliderUpdateFps:
number=5
Defined in: src/depth/DepthOptions.ts:20
depthFullResolution
depthFullResolution:
number=160
Defined in: src/depth/DepthOptions.ts:23
depthMeshUpdateFps
depthMeshUpdateFps:
number=0
Defined in: src/depth/DepthOptions.ts:22
FPS cap for depth mesh geometry updates. 0 = update every frame.
enabled
enabled:
boolean=false
Defined in: src/depth/DepthOptions.ts:5
ignoreEdgePixels
ignoreEdgePixels:
number=3
Defined in: src/depth/DepthOptions.ts:24
opacity
opacity:
number=1.0
Defined in: src/depth/DepthOptions.ts:14
patchHoles
patchHoles:
boolean=false
Defined in: src/depth/DepthOptions.ts:11
patchHolesUpper
patchHolesUpper:
boolean=false
Defined in: src/depth/DepthOptions.ts:12
renderShadow
renderShadow:
boolean=false
Defined in: src/depth/DepthOptions.ts:9
shadowOpacity
shadowOpacity:
number=0.25
Defined in: src/depth/DepthOptions.ts:10
showDebugTexture
showDebugTexture:
boolean=false
Defined in: src/depth/DepthOptions.ts:7
updateFullResolutionGeometry
updateFullResolutionGeometry:
boolean=false
Defined in: src/depth/DepthOptions.ts:19
updateVertexNormals
updateVertexNormals:
boolean=false
Defined in: src/depth/DepthOptions.ts:6
useDepthTexture
useDepthTexture:
boolean=false
Defined in: src/depth/DepthOptions.ts:8
useDownsampledGeometry
useDownsampledGeometry:
boolean=true
Defined in: src/depth/DepthOptions.ts:17
useDualCollider
useDualCollider:
boolean=false
Defined in: src/depth/DepthOptions.ts:15