Class: DepthOptions
Defined in: src/depth/DepthOptions.ts:23
Constructors
Constructor
new DepthOptions(
options?
):DepthOptions
Defined in: src/depth/DepthOptions.ts:37
Parameters
options?
debugging?
boolean
= false
depthMesh?
{ colliderUpdateFps?
: number
; enabled?
: boolean
; opacity?
: number
; patchHoles?
: boolean
; patchHolesUpper?
: boolean
; renderShadow?
: boolean
; shadowOpacity?
: number
; showDebugTexture?
: boolean
; updateFullResolutionGeometry?
: boolean
; updateVertexNormals?
: boolean
; useDepthTexture?
: boolean
; useDownsampledGeometry?
: boolean
; useDualCollider?
: boolean
; } = ...
depthMesh.colliderUpdateFps?
number
= 5
depthMesh.enabled?
boolean
= false
depthMesh.opacity?
number
= 1.0
depthMesh.patchHoles?
boolean
= false
depthMesh.patchHolesUpper?
boolean
= false
depthMesh.renderShadow?
boolean
= false
depthMesh.shadowOpacity?
number
= 0.25
depthMesh.showDebugTexture?
boolean
= false
depthMesh.updateFullResolutionGeometry?
boolean
= false
depthMesh.updateVertexNormals?
boolean
= false
depthMesh.useDepthTexture?
boolean
= false
depthMesh.useDownsampledGeometry?
boolean
= true
depthMesh.useDualCollider?
boolean
= false
depthTexture?
{ applyGaussianBlur?
: boolean
; applyKawaseBlur?
: boolean
; constantKernel?
: boolean
; enabled?
: boolean
; } = ...
depthTexture.applyGaussianBlur?
boolean
= false
depthTexture.applyKawaseBlur?
boolean
= false
depthTexture.constantKernel?
boolean
= false
depthTexture.enabled?
boolean
= false
enabled?
boolean
= false
occlusion?
{ enabled?
: boolean
; } = ...
occlusion.enabled?
boolean
= false
useFloat32?
boolean
= true
Returns
DepthOptions
Properties
debugging
debugging:
boolean
=false
Defined in: src/depth/DepthOptions.ts:24
depthMesh
depthMesh:
DepthMeshOptions
Defined in: src/depth/DepthOptions.ts:26
depthTexture
depthTexture:
object
Defined in: src/depth/DepthOptions.ts:27
applyGaussianBlur
applyGaussianBlur:
boolean
=false
applyKawaseBlur
applyKawaseBlur:
boolean
=false
constantKernel
constantKernel:
boolean
=false
enabled
enabled:
boolean
=false
enabled
enabled:
boolean
=false
Defined in: src/depth/DepthOptions.ts:25
occlusion
occlusion:
object
Defined in: src/depth/DepthOptions.ts:34
enabled
enabled:
boolean
=false
useFloat32
useFloat32:
boolean
=true
Defined in: src/depth/DepthOptions.ts:35