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Class: LightingOptions

Defined in: src/lighting/LightingOptions.ts:7

Default options for controlling Lighting module features.

Constructors

Constructor

new LightingOptions(options?): LightingOptions

Defined in: src/lighting/LightingOptions.ts:23

Parameters

options?
castDirectionalLightShadow?

boolean = false

Cast shadows using diretional light.

debugging?

boolean = false

Enables debugging renders and logs.

enabled?

boolean = false

Enables XR lighting.

useAmbientSH?

boolean = false

Add ambient spherical harmonics to lighting.

useDirectionalLight?

boolean = false

Add main diredtional light to lighting.

useDynamicSoftShadow?

boolean = false

Adjust hardness of shadows according to relative brightness of main light.

Returns

LightingOptions

Properties

castDirectionalLightShadow

castDirectionalLightShadow: boolean = false

Defined in: src/lighting/LightingOptions.ts:17

Cast shadows using diretional light.


debugging

debugging: boolean = false

Defined in: src/lighting/LightingOptions.ts:9

Enables debugging renders and logs.


enabled

enabled: boolean = false

Defined in: src/lighting/LightingOptions.ts:11

Enables XR lighting.


useAmbientSH

useAmbientSH: boolean = false

Defined in: src/lighting/LightingOptions.ts:13

Add ambient spherical harmonics to lighting.


useDirectionalLight

useDirectionalLight: boolean = false

Defined in: src/lighting/LightingOptions.ts:15

Add main diredtional light to lighting.


useDynamicSoftShadow

useDynamicSoftShadow: boolean = false

Defined in: src/lighting/LightingOptions.ts:21

Adjust hardness of shadows according to relative brightness of main light.